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Humans can be found randomly wandering the dungeons either solo or in a party. They will always fight hostile monsters until they reach low health, walking slowly backwards before retreating. They wear anything from worn to excellent gear, and generally yield a good amount of experience for killing. They can also pick up loot from the floor. |
Humans can be found randomly wandering the dungeons either solo or in a party. They will always fight hostile monsters until they reach low health, walking slowly backwards before retreating. They wear anything from worn to excellent gear, and generally yield a good amount of experience for killing. They can also pick up loot from the floor. |
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[[File:Human_Fighting.jpg|thumb]] |
[[File:Human_Fighting.jpg|thumb]] |
Revision as of 03:52, 27 February 2021
Humans can be found randomly wandering the dungeons either solo or in a party. They will always fight hostile monsters until they reach low health, walking slowly backwards before retreating. They wear anything from worn to excellent gear, and generally yield a good amount of experience for killing. They can also pick up loot from the floor.
Equipment
Humans can wield:
- All melee weapons.
- All Ranged weapons, bows, crossbows, quivers, throwables.
- All Armor.
- Magic Staffs.
- Light Sources.
- Amulets.
- Rings.
Humans can drop:
- Gold
- Whatever they have equipped.
Affinity
Humans are friendly towards other humans, as well as automatons. If a players race is human then he or she will be able to recruit other humans and automatons as Followers. Additionally, if a player is playing as a succubus, they can recruit drunk or confused humans; and if a player is playing as a goatman they can recruit them while drunk.