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'''Locking''': Locks doors or chests. Great for annoying friends in multiplayer. |
'''Locking''': Locks doors or chests. Great for annoying friends in multiplayer. |
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+ | '''Dig''': Can break through walls, similar to a pickaxe. |
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+ | '''Cure Ailment''': Eliminates any status effects on the player. |
Revision as of 01:25, 21 April 2015
Below is an incomplete list of spells in the game. A spell is leaned through reading a spellbook of the same type.
Forcebolt: A basic offensive spell. Wizards have them by default.
Light: Creates a ball of light which follows the player. continually drains magic until depleted, then the ball disappears. Wizards and Arcanists have them by default.
Healing: Gives a small amount of health to you and other nearby players.
Magic Mapping: Reveals the entire mini-map to the player.
Magic Missile: Offensive spell. stronger than forcebolt.
Opening: Unlocks doors or chests.
Locking: Locks doors or chests. Great for annoying friends in multiplayer.
Dig: Can break through walls, similar to a pickaxe.
Cure Ailment: Eliminates any status effects on the player.